Phantom Spider Java Game Better [High Speed]
@Override public void keyTyped(KeyEvent e) {}
import javax.swing.*; import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; phantom spider java game better
public class PhantomSpiderGame extends JPanel implements KeyListener { @Override public void keyTyped(KeyEvent e) {} import javax
private void updateGame() { if (upPressed) { spiderY -= 5; } if (downPressed) { spiderY += 5; } if (leftPressed) { spiderX -= 5; } if (rightPressed) { spiderX += 5; } case KeyEvent.VK_DOWN: downPressed = false
repaint(); }
@Override public void keyReleased(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_UP: upPressed = false; break; case KeyEvent.VK_DOWN: downPressed = false; break; case KeyEvent.VK_LEFT: leftPressed = false; break; case KeyEvent.VK_RIGHT: rightPressed = false; break; } }