Phantom Spider Java Game Better [High Speed]

@Override public void keyTyped(KeyEvent e) {}

import javax.swing.*; import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; phantom spider java game better

public class PhantomSpiderGame extends JPanel implements KeyListener { @Override public void keyTyped(KeyEvent e) {} import javax

private void updateGame() { if (upPressed) { spiderY -= 5; } if (downPressed) { spiderY += 5; } if (leftPressed) { spiderX -= 5; } if (rightPressed) { spiderX += 5; } case KeyEvent.VK_DOWN: downPressed = false

repaint(); }

@Override public void keyReleased(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_UP: upPressed = false; break; case KeyEvent.VK_DOWN: downPressed = false; break; case KeyEvent.VK_LEFT: leftPressed = false; break; case KeyEvent.VK_RIGHT: rightPressed = false; break; } }

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