Undertale 3d Boss Battles Script Pastebin ❲TRENDING | Blueprint❳

# Define the Bone enemy class Bone: def __init__(self): self.position = (0, 0, 0) self.velocity = (0, 0, 0) self.hp = 10

def update(self, dt): self.position += self.velocity * dt

import math

# Update game logic dt = get_dt() sans.update(dt) player.update(dt)

def draw(self): # Draw the bone's 3D model # ... Undertale 3d Boss Battles Script Pastebin

# Main loop while True: # Handle events (e.g., keyboard, mouse) for event in events: if event.type == KEYDOWN: if event.key == SPACE: player.attack()

# Initialize the boss and player sans = Sans() player = Player() # Define the Bone enemy class Bone: def __init__(self): self

# Update the screen flip_screen()

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